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Still I Rise!

This project is an Augmented Reality app with the Menino Maluquinho characters.

I was responsible for all 3D rigging for all 12 characters.

For this project I used my “gBelo Game Character Rigging Tool“.
It´s an autorig for game characters for Maya (python coding based).
This tool allow us to rig a character in Maya for animation and at the end we can export the rig to any engine we want.

Studio: FLIXR
Client: Menino Maluquinho and Samsung Brazil

Producer: Ohmar Tacla
3D Models: Luccas Schmigel
Textures: Luccas Schmigel
Rigging: Glauber Belo
Programming: Camilla Camata
Animations: Luiz Kowalski / Hannry Cabelo